PDF Ebook Blender 3D Printing Essentials
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Blender 3D Printing Essentials
PDF Ebook Blender 3D Printing Essentials
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About the Author
Gordon Fisher Gordon Fisher, as a teenager, studied drafting and built plastic model cars. He got his start in 3D computer modeling back when one would have to create a 3D engineering drawing with a pencil and then input the information into a computer, vertex-by-vertex. He led a three-person crew in building 3D models of 80 aircraft for the U.S. Army Visual Aircraft Recognition program. He also built an accurate model of the 17th and 18th holes of the Pebble Beach golf course for Callaway Golf's golf simulator. He's currently working with the Open Luna Foundation to create models, X3D and 3D printed, of their parts of their proposed lunar base. He is the Creative Director at Point Happy Interactive. He has been using Blender professionally since 2002 and has given classes on using Blender and using Python with Blender at Python conferences in Texas and Arkansas. His work has been displayed at the National Air and Space Museum. He is also the author of the book Blender 3D Basics, published by Packt Publishing.
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Product details
Paperback: 114 pages
Publisher: Packt Publishing (November 21, 2013)
Language: English
ISBN-10: 1783284595
ISBN-13: 978-1783284597
Product Dimensions:
7.5 x 0.3 x 9.2 inches
Shipping Weight: 9.8 ounces (View shipping rates and policies)
Average Customer Review:
3.5 out of 5 stars
9 customer reviews
Amazon Best Sellers Rank:
#880,772 in Books (See Top 100 in Books)
I will be keeping this book, because there is some useful information in it, but the fact that on Amazon it costs $.02 cents less than its cover price, and that it describes the colors of some graphics in the book, when there are no color drawings or photos (except for the front and back covers), makes me feel I've been ripped off. Yes, you can download a color PDF of the illustrations, but for $34.97, I certainly expected much more. Oh, in a 97 page book, you're told you need to already have a good grasp of Blender 3D. They certainly could have afforded to include the necessary basics of the program.
A must for anyone who plans to Print any 3d object on a 3d printer using blender as a driver format.
I did not like. Very confusing , I do not see the focus that the book.
The best choice for home 3d printing. It starts with a long introduction about 3d printing and types of 3d printers then it starts teaching you how to print without facing common problems.
No / Limited screen shots of the blender screens. I have other blender books that show screen shots almost every step of the way. Too much text offering a description of what to do. Problem is the terms used are not sufficiently clear. A photo/image is worth 1000 words !
Gordon Fisher previously authored Blender 3D Basics and his experience and subject skill is clearly shown in this new short book 3D printing. The book is Blender specific of course but pretty much 3d-printer agnostic, so it's useful not only for printer owners but also for people who want to use online print shops.Pros:- shortabout 100 pages real content. Clear language as well, so you won't need much time to get up to speed- to the pointit won't tell you much about modelling as such but does show what elements of modelling need extra care when preparing a model for printing and how to fix problems- completeall you need to know for most common printing materials and printing techniques but of course with new materials becoming available every day you'll have to check the material specifications for things like minimum wall thickness if you want to try a new material but that is not a critique on the book. On the contrary, it does an excellent job of describing things like what influences surface detail, why wall thickness is important and when and how to deal with overhang.- good description of essential toolsBlender's 3D printing toolkit and mesh analysis tools are covered well and the use of the protractor tool (to measure distance and angles in your model) is explained very clearly.Cons:- uv-unwrapping and texture painting (for printers that support multicolored models) would have benefited from more in depth attention as these subjects are generally considered difficult by beginners- the price; I personally feel that the €13,56 list price for a 100 page e-book is steep, not to mention the almost €26,- price tag for the print version, but of course online retailers may give you a better deal.ConclusionGood book, well written. Based on the content alone I would give it 4.5 out of 5 stars but the unrealistic price tags lowers that to 4.
The book begins by explaining the many different types of 3D printers. Chapter Two discusses using Blender's Ruler/Protractor tool to keep the model within range of the printer's bed. Chapter 3 prepares the dragon for 3D printing. The author invites the reader to inspect the model using the Mesh Analysis tool to find distorted faces and intersecting polygons which can make holes in sculptures. The author discusses how to reduce printing costs as he guides the reader into making the dragon both light and strong and uses the solidify modifier to make sure the inner wall doesn't penetrate the outer wall. He uses the 3D tool box to inspect for manifold edges to produce a better quality sculpture and discusses the differences between different export files STL and X3D. The author guides the reader using the Boolean modifier to make a pencil cup as seen on the book's cover.
This book leads step by step through the process of preparing models for 3D printing.Apart from the first chapters which introduce the 3d printing in general, rest of the book concentrate of specific aspectsof preparing models to be correctly 3d printed.Following the simple samples, focusing on tasks will teach you how to use Blender to export models ready to 3d PrintingThe books takes the simple models and show how to check it in terms of preparation for 3D printing.After this should not be a problem to prepare the more complex models.I have find it useful since most of my modelling job concentrating on product visualisation, rendering. I don't even thinkabout terms like watertight or manifolds.Chapter 3 explains these topics and highlights the other possible problems in the modelling.You will also learn how to use other handy tools (Ruler/Protractor)I consider myself an advanced Blender user but I learned some new things from this book.I think that this book might be helpful not only for amateurs who want to have fun with 3D printing but also Blenderprofessionals.Especially now, when I often meet with clients who want to have a prototype models ready for 3D printing
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